Now, back to Setting->turn your time and date setting 'off', then fast forward by 70-72days. You will realize they will collect nothing nor lose any health after many days. Try to send those with maximum endurance and luck for maximum effect. You might want to fully exit the game while doing this but I doubt there's any difference. Next, go to Settings->Turn your date and time back to automatic setting 'on'. To do that, first fast forward your time 70days ahead, so that you are able to call back all your wastelanders. especially when you messed with the timer as much as 70days ahead. Only the deathclaws.įor wastelanders there's actually a 2nd cheat that can get you bunch of cool stuff. They will also be stuck in battle for the full amount of time that you had time traveled. One glitch I found is that if you are attacked by deathclaws while in the future, and you return to the present, the deathclaws will still be in the same room- BUT the dwellers will not take any damage. (I haven't tried yet, but potentially if you take all the dwellers out of the room so that it is empty and then return them, or maybe replace them with others it might reset?) If there is a way, I have not yet found it. Last but not least, the radio station- you CANNOT fix the radio station. AND going into the second day of exploration they are more likely to find better items. *On the bright side, they also will not take any health damage or radiation for that time period either. Once in the present if you send a dweller out into the wasteland, he or she WILL NOT collect any items for the first 24hrs (or how ever many hours into the future you had previously traveled). ALSO- For wasteland explorers, say for example you fast forwarded time 24hrs.Either way- the time for wasteland explorers will become a bit screwy. Dwellers in the wasteland- I make sure that when I am in future time I either bring all dwellers back, OR leave them out there and when I come back to present time, then recall them.You'll notice that dwellers in the training rooms DO NOT need reset, their times stay static.Even if it fails, the timer still gets reset. Any resource room I rush- that way it immediately brings it to collection and the timer is reset.Here is how I fix most things, and the things that cannot be fixed- (hope this helps) I use the time cheat every few days if I'm in need of something a dweller has collected from the wasteland.
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